The latest patch does have a few other fixes and changes, notably including a new 60 fps cap that is enabled by default in order to "help with certain GPUs." This new option can be changed in the in-game settings menu. In the resulting dialog box, find the Languages tab, then use the drop-down menu to choose the preferred language. To change the localization option, right click on Risk of Rain 2 in the Steam Library, then click Properties. Good news, then: The folks at Hopoo Games have just released Early Access patch #3930265, which adds 10 languages from across the globe in what the team is calling "full localization support."Īccording to an announcement post made over on the Risk of Rain 2 Steam news page, the following languages are now supported as of build ID #3930265:Īny of these languages can be selected at-will. I may try to develop some other shaders to get the look closer to the game but for now this will have to do.Risk of Rain 2 is a great game that deserves to be played by game fans the world over. I will most likely use some of these effects in other works, or other ports of Risk of Rain 2. Took a while to get this port to a place where I like it stylistically. If it does not show up there, go to the scripting tab and click run. To view the UI, open the side panel and click "MustardUI". To fully use this model, please use blender 3.0+ (preferably 3.4). Armature layer settings for just viewing certain parts of the rig. Posterize composite to quantize colors for comic book effect.Custom shapes with thick lines and colors for visibility.The model uses upscaled textures and various shader and material effects which can be toggled using the UI. This is a blender model ported from ironwolf SFM version of a risk of rain 2 mod's Acrid model. Beware of the ravenous acrid on the loose!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |